Dev GardenGreenhouse Notes
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Design Documentdesign/jam-charter.md

Jam Charter

Working Title

Greenhouse Notes

Intent

Make a private idle gardening prototype about slowly turning anxiety around plants and insects into observation, care, and curiosity.

Core Question

Can the loop of planting, waiting, caring, blooming, harvesting, and recording visitors feel satisfying in a tiny local prototype?

Boundaries

This is a private house jam. It is not public, not commercial, not submitted to a jam, and not connected to any external service.

Prototype Promise

The garden should not punish absence harshly. Plants may pause or grow slowly when neglected, but the tone should remain gentle.

First Loop

Seeds -> plant -> water -> grow -> bloom -> harvest -> unlock more planting.

Visitor Loop

Plant conditions -> visitor appears -> observe visitor -> gain notes -> fill codex -> understand garden ecology.

First Version Rules

  • Keep the first version small enough to finish.
  • Add only one system at a time.
  • Prefer readable mechanics over realism.
  • Treat insects as visitors or ecological signals, not jump scares.
  • Put tempting ideas into "later" unless they improve the current loop.